time to code

(please use Chrome or Firefox)

Move objects with your mouse or finger. Drag and fling them. Put on the breaks with the f key. Try the g key.

More: discussion on multiplayer, capture, the editor, and the demos.

This site hosts a collection of code scripts: Python (see game physics), JavaScript (see what's animating this page), and VBScript and Perl (see Waconia). There may be a few R scripts coming...

The functionality of the Python game-physics page is reproduced here with JavaScript, Box2dWeb, and a live HTML5 Canvas. This includes the use of Node.js, socket.io, and WebRTC for multiplayer. The team at timetocode has plans for a touch-screen client for cell phone play. (Here they are at the corporate rec-center.)

There's even a back-burner plan to make a new Waconia charting page based on Google Charts and Fusion Tables: all client sided this time.

A note on what's coming next...


Gravity
Select COM

Pause (0fps)

Multiplayer

 Demos:





Edit walls & pins